Jeff Chen: Wrote up a method to solve white corners, but ended up being scrapped because I referenced rotations from (broken at the time) buttons, leading me to have wrong rotations and a broken method. Gil Zheng: Started working on the semi-3d visualiser Jeff Chen: No work done at home bc of meeting, but helped gil in class with fixing Cube Jeff Chen: Began homemade method for solving beginner's alogorithm, finished Poppy and CrossĪttempted a white corners solution but failed Added MES and XYZ and added the display for it Tried to implement a solution, but failed. Decided to use basic, human style method of analyzing cube instead Jeff Chen: Tried out java recursive implementations, failed due to heavy use of recursion. Jeff Chen: Researched different implementations of beginner's algorithm, since the python one failed, settled on a java based on to take inspiration from Jeff Chen: Finished driver to display the Cube as well as buttons to interact with cube, including reset, scramble, and moves Gil Zheng: Created methods in the drivers that allowed for user interaction, finished the update method and it's helper methods in order to keep refreshing display Jeff Chen: Began working on Solve, translating a python-based beginner's method for solving, helped in dev of Driver by fixing up mistakes and adding more movements and correcting wrong rotations Gil Zheng: Started the Driver, created all the variables and started working on the display of the cube. Jeff Chen: Finished Piece class, moved on to make Cube class work correctly with Piece class Gil Zheng: Started the Cube class and created all the rotations for the cube. If you see a '2' immediately after a letter, rotate 1 face of the cube by a full 180 degrees. Keep an eye out for algorithm shorthand that includes both numbers and letters. 3 Use a ½ clockwise turn whenever you see the number 2. Q/W/E/R/T/Y/U/I/O/P for L/R/U/D/F/B/M/E/SĪ/S/D/F/G/H/J/K/L for L'/R'/U'/D'/F'/B'/M'/E'/S'Įach of the move buttons performs the specified move.Įach of the colored squares changes the color mode, which will change the color of the face you click on in mode 1. At this point, 1 row of the green squares will now be visible of the right face of the cube. Users should know the basic cube notations (F, R, U, L, B, D and F’, R', U', L', B', D'). Though a plus ( cross ) of any color can be made, I chose white for demonstration. With some practice you should be able to get a plus on the bottom layer. This step is somewhat easy and does not need any specific algorithmic rotation of the faces. This program will use Processing and solve the Rubik’s Cube, as well as show the user what steps are necessary. Forming a plus ( cross ) on the bottom layer is the first step. Users will be able to scramble and solve a cube, as well as input specific moves to the cube. This program will allow users to input moves to a Rubik’s cube, visualized to the user as a net. What’s the point of learning how to solve a Rubik’s Cube when you can use a computer program to do it for you? If no edges are placed correctly, then do either sequence below once.Jeff Chen & Gil Zheng Gujixers’ Rubik's Cube Solver Then determine how the E, F, and G pieces need to move, clockwise or counter-clockwise. If there is only one edge correctly placed, hold the Cube with the correct edge facing back. 2nd Step: Position yellow edges correctly You may need to repeat this step a couple of times to get all the corners in the right place. Then do the sequence below to switch C and D. Hold the cube and place the 2 correct corners in the back, like A, B in the picture below: The goal is to make all 4 corners in the right place, like below: 1st Step: Position yellow corners correctly There are also two steps involved to solve the final piece of this puzzle. Repeat the following sequence until all the corners are yellow. Hold the cube to match your face to one of the following states. There are two steps to solve this: 1st Step: Make a yellow cross Use the following sequence to move the blue piece to the left.Ĭontinue these steps until all the edge pieces are in the right position. Use the following sequence to move the blue piece to the right. Tips – create a vertical line by rotating the top face until the front color of the edge piece on the top face without yellow on it matches the side centerpiece. Tips – Find the white corner piece and turn it to one of the following positions:Īnd use the following sequence 1x, 2x, 3x, or more until it’s in the right position. The goal is to make the cube like below with the white cross in the top face. The goal of this step is to hold the cube with the white centerpiece on the top face and create a white cross as shown below: Here is a simplified, easy-to-follow version of steps to solve a 3×3 Rubik’s Cube from a 6-Stage process from the official Rubik’s website, using the CFOP method.
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